05
Virtual Exhibition
Google - The Future of Work






Project Information
When the pandemic reached Europe, Google’s physical "Future of Work" exhibition needed a new home. I worked with the team at Stink Studios to translate the physical gallery into a frictionless virtual experience, reimagining the space for a digital-first audience.
My role focused on bringing the environment to life—designing and animating the 3D gallery space while developing the interaction motion design that guided users through the digital landscape. The result was an immersive journey through eight interactive sculptures, each visualizing a key insight into how we work today.
Behind the Scenes: Spatial Storytelling
Transitioning from a physical room to a browser-based experience required a complete rethink of spatial flow. I focused on making the 3D environment feel responsive and "alive," using motion to guide the viewer’s eye toward the data sculptures.
By bridging the gap between 3D environment animation and intuitive interaction design, I ensured the exhibition felt tactile and fluid, removing the "clunkiness" often associated with virtual tours and replacing it with a seamless, motion-led user experience.
Credits
Client: Google
Studio: Stink Studios
Design Director: Adam Evans-Pringle
Art Director/ Interaction design: Slav Vitanov
Motion design: Barry Chapman, Jay Culley, Tim Gardner
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